Animation • Game feel
JuiceBox
Build flexible, sequenced animations on a visual graph. There is nothing else like it on the Asset Store. Wire tweens, follows, and swings together by hand, no scripting required.
Unity tools by Digital Dust
Useful, highly optimized Unity tools that just work: build animations on a visual graph, and run coroutines that do far more than Unity's. Simple, extendable, real docs, no bloat.
What we make
Each one is fast, deep, and properly documented. Pick the one your project needs, or grab both.
Animation • Game feel
Build flexible, sequenced animations on a visual graph. There is nothing else like it on the Asset Store. Wire tweens, follows, and swings together by hand, no scripting required.
Coroutines • Performance
Coroutines with everything Unity left out. Run them anywhere with no MonoBehaviour, control them by tag, layer, or handle, chain and delay them, and reach for extra segments and helpers when you need them. Free and Pro.
How we build
Every Digital Dust tool follows the same brief: do something genuinely useful, run as fast as the platform allows, and stay simple and extendable so nothing is a black box.
Then it gets documented properly, with clear references and copy-paste examples, so it keeps working long after you have moved on to the next thing.
Digital Dust. Formerly Trinary Software, maker of MEC.
Documentation first
Clear API references, copy-paste examples, and answers to the real questions, so you spend your time building, not guessing.